Sheesh, it’s been a while since I’ve posted anything. Too much has happened to try and fill anything in, but basically work has been mega-busy. When I haven’t been working, I’ve been killing sleep time with GarageGamges Torque engine. I fancy myself a game developer wannabe, and hey it’s fun. Well, they just stole a whole lot more of my time. They recently came out with Torque 2D. It’s a simplified 2D game engine, complete with comprehensive particle emitters and physics.
Honestly for anyone who has wanted to try their hand at game development, and wanted to get started quickly, and affordably, Torque is the best deal out there. It’s not just a rendering engine. It has networking, physics, particle effects, and scripting for game logic. It lets an armchair game developer like me burn my precious sleep time on building a game instead of building a game engine so that I could eventually get around to building a game. On top of that, GarageGames has a thriving community to help me when I get stuck. They also provide a ready-made distribution channel to help me publish my game if I so choose.
All in all, it’s a pretty sweet deal. If you’ve ever found yourself wanting to try your hand at building a game, go check them out.